![]() ![]() ![]() The thread tried to read from or write to a virtual address for which it does not have the appropriate access.» (FNV) Need mod suggestions for a biker character Īt moment of crash the program was managing: ![]() Last directX error: There is an undefined error condition.Ģ5D0000 25D1000 26F9000 0 Tomb_NextGeneration.dll It doesn't work for clean TRLE either.ĭate: 20 January 2015 (0:2:14) Size=1765376 bytes How can I make this work with TRNG? I'm using settings for dgvoodoo2 from the first post. Sorry for bumping this old thread, but I'm trying to use it with TRNG 1.2.2.7 and I get a crash log whenever I open the game. I tested it (deleted the config file from default location) and looks like it working. If you don't have the dgvoodoo logo in the right corner, then the config file worked. This is the full mod with my dgVoodoo and ReShade settings. I only don't know how to make this work for everyone.īut i played on TRLE levels with bump mapping and higher resolutions on by default, so maybe you guys know how to change the default settings. I think this is good news if you want to use it for your TRLE games. (I thought the dll files are enough, but they are not updated if we change settings.) It has maybe a bit better performance.Īlso you can copy dgVoodoo's config file to your game folder and others will be able to use your settings. I hope it works for you and with other games, possibly with TRLE games too. Make sure your game is using dgVoodoo for graphics. Make sure the game is detected as DX10/11.ĩ. Press on Add and search the game exe file.Ĩ. Copy D3DImm.dll and DDraw.dll from your dgVoodoo2_45\MS folder to your Tomb Raider folder.ħ. I only found minor bugs, when some objects are rendered in full black, but saving the game and reloading the same part fixed it.Ĥ. I already tested it with Tomb Raider 4 and it works. What does it mean? You can use advanced shaders, such as bloom, motion blur, lens flare, lens dirt, other contrast, tonemap and color changes, etc. Which is a DX1-7 to 11 wrapper! And guess what? ReShade ()supports DX11. So innuendo1231 made this ()topic and found this ()awesome tool. ![]()
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